Jazz (Transformers)

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Jazz is the name of several fictional characters from the Transformers series.

Transformers: Generation 1

Jazz
Transformers character
Jazz-g1-box.jpg
Generation 1 Jazz in box
First appearance

Transformers #1 by Marvel Comics
Voiced by

Scatman Crothers
Information
Aliases Meister (Japan)
Species Transformer
Abilities

Affiliation

Autobot
Alternate mode

Car, Cybertronian car
Function

Special Ops. Agent
Motto

"Do it with style or don't bother doing it."
Series

Transformers: Generation 1
Transformers: Generation 2
Sub-group

Action Masters, Deluxe Vehicles, Legends, Pretenders
Tech specs

ST05 IN09 SP07 EN07

RN08 CO09 FB05 SK10

Reception

Jazz was one of the favorite Autobots of IGN.[1]

Fictional biography

Profile: Jazz would be cruising down Bourbon Street in New Orleans or be double-parked outside a cellar club in Greenwich Village soaking up the local sounds if he weren't in the middle of a war. He's a confirmed Earthen culture junkie - he can talk fluently about ballet or break-dancing (although he prefers the latter), and he's always on the lookout for more stuff to turn on to. His knowledge of Earthen ways and his easy adaptability to Earthen environments make him the indispensable right-hand man of his commander, Optimus Prime. He's often given the most dangerous assignments, and, with characteristic coolness, usually pulls them off using something out of his seemingly bottomless bag of tricks. He'd rather dazzle you with style than accomplish a mission the easy way.

Abilities: In robot mode, Jazz can use his solar-powered photon rifle with deadly accuracy up to a distance of .9 miles from target, and he can shoot it from virtually any physical position he may be in with equal effectiveness. He can also use a combination of his overhead flame-thrower (maximum range of 250 feet), full-spectrum front grill beacon and 180 dB stereo speakers to create a spectacular, disorienting light and sound show. He has been known to glide for more than 3000 feet using his rear-mounted ailerons. His biggest asset is the versatility and cleverness he possesses in using the resources at his disposal.

Weaknesses: Although Jazz's firepower and strength are weak relatives to that of some of the other Autobots, he more than compensates with his daring and skill. He's prone to be distracted from his primary assignment by Earthen behavior patterns that he finds interesting. This sometimes leads to disastrous consequences.

Animated series

Transformers: The Headmasters

Prowl, Ultra Magnus, Inferno and Jazz in Transformer: The Headmasters

Jazz appeared in the Japanese exclusive Transformers: The Headmasters animated series. He was among the Autobots stationed on Earth.

Books

Jazz is featured in the 1984 Marvel Books story Battle for Cybertron.[2]

Jazz was featured in the 1985 Find Your Fate Junior book called Battle Drive by Barbara Siegel and Scott Siegel.[3]

Jazz was featured in the 1985 Transformers audio books Autobots' Lightning Strike and Autobots Fight Back by John Grant, published by Ladybird Books.[4]

Jazz was featured in the 1993 Transformers: Generation 2 coloring book "Decepticon Madness" by Bud Simpson.[5]

Comics

Dreamwave Productions

In 2002, Jazz returned along with his fellow Autobots when Dreamwave Productions acquired the Transformers comic license and launched a brand new continuity.

When civil war broke out on the planet Cybertron between the Autobots and Decepticon factions, Jazz joined the Autobot cause. After Decepticon leader Megatron killed the Autobot leader Sentinel Prime, a new Autobot leader was chosen by the Council of the Ancients. Jazz was present when Optronix was given the Matrix and reformatted into Optimus Prime. Three Decepticon assassins attempted to kill Optimus, but were unsuccessful. Optimus then ordered a planet-wide evacuation of Cybertron (Transformers: The War Within #1). When Shockwave led a force of Decepticons against the Autobot capitol of Iacon, Jazz was among the Autobots who defended the capitol (War Within #3).

When Megatron and Optimus Prime disappeared in an accident with a Space Bridge, the Autobot and Decepticon forces splintered into smaller factions. Jazz stayed with the Autobots under the leadership of Prowl. Learning that the Decepticons were testing a new mobile command base at the Praetorus Wharf, Prowl lead Cliffjumper, Gears, Jazz, Skids and Sideswipe to investigate. What they discovered was Trypticon (Transformers: The War Within - The Dark Ages #3). Only Shockwave calling the giant away to combat the Fallen saved them. When the Fallen attacked the Autobot base in order to capture Blitzwing, Jazz was among the Autobots who futilely tried to stop him.

Jazz was among the Autobots who followed Optimus Prime on his mission on board the Ark. They were attacked by Megatron's ship, the Nemesis and crash landed on Earth, where all on board were preserved in emergency stasis. In 1984, a volcanic eruption awakened the Ark's computer, Teletran-1, and it repaired all on board. It reformatted Jazz in the form of an Earth car.

Eventually, the combined forces of the Autobots on Earth and their human allies were able to capture the Decepticons. A ship called the Ark II was built to take the Cybertronians back to Cybertron, along with some human companions, but the ship exploded shortly after takeoff. The human allies were killed, but the Cybertronians were lost in the ocean, again in statis lock.

In the frozen Arctic, a man named Lazarus began resurrecting the lost Transformers and planned to control these giant metal warriors and sell their services in war to the highest bidder. The American government had recovered Optimus Prime and used him to rescue several Autobots from their Arctic prison, including Jazz. After they had recovered their friends from Lazarus, Jazz led a group of Autobots to stop the spread of Megatron's deadly virus in the Canadian Northwest territories.

As the Autobot and Decepticon war continued on Earth, an escape pod beacon drew their conflict to the Arctic. The pod contained the rogue Decepticon Scourge. The battle between the Autobots and Decepticons ceased long enough to find the new Cybertronian commander, Shockwave, had arrived in pursuit of Scourge and to arrest Optimus Prime and Megatron. Jazz was ordered by Prime to remain on Earth with a small Autobot task force.

When Ultra Magnus came to Earth claiming that the Earth-based Autobots were Cybertronian criminals, Optimus Prime surrendered and with the majority of Autobots returned to Cybertron. Jazz was left in charge of the Ark, with Brawn, Ratchet, Sideswipe, Sunstreaker, Wheeljack and Windcharger assigned to him.

Returning to Earth with the Combaticons, Starscream reformatted them into Earth-style vehicles and attacked the Autobots remaining on Earth. Forming Bruticus, the Combaticons defeated Jazz, Sideswipe, Sunstreaker, Wheeljack and Windcharger. Only Ratchet and Brawn escaped capture, but as they made their way back to the Ark, they discovered its defenses on automatic, and had to fight their way inside. Bruticus followed them and Ratchet had to destroy the Ark in failed attempt to destroy Bruticus. Starscream eventually captured Ratchet and Brawn, right as an Autobot shuttle and Sunstorm arrived on Earth (Transformers: Generation One vol. III #1).

Jazz, Sideswipe and Sunstreaker were repaired by the Earth Defense Command. In return, Jazz commanded Sunstreaker, Sideswipe and Bumper in investigating the Insecticons for the Earth Defense Command. Eventually they rejoined Windcharger and Wheeljack,and all rejoined Ratchet on board the Autobot ship Orion (Transformers: Generation One vol. III #9).

Landing in Alaska, Jazz and the other Autobots met Prowl's team back from Cybertron. They were shown the site of construction for the new Autobot City (Transformers: Generation One vol. III #10). Brawn, Grapple, Hoist, Jazz, Omega Supreme, Prowl, Red Alert, Sideswipe and Sunstreaker were among the Autobots who continued work on Autobot City (Transformers: Generation One vol. III #13).

In Dreamwave's More Than Meets the Eye, an in-universe encyclopedia of all of the characters, Bumblebee notes that Spike would have thought that Jazz's Pretender shell would have looked different.

Fun Publications

Classicverse

Jazz appeared in Solar Requiem, where he is seen meeting the native Decepticons of Shattered Glass Cybertron.[6]

Wings of Honor

Jazz appears in the 2013 Transformers: Timelines story Termination, where he is assigned as a city commander by Obsidian. He takes the form of his Generations toy in the comic.[7]

Marvel Comics

In the early Marvel Comics, Jazz was portrayed easily and productively making contact with humans. He was also responsible for the long-standing relationship between the Autobots and G. B. Blackrock, pledging that the Autobots would defend his property from the Decepticons in return for fuel, and battled Circuit Breaker.

Marvel U.K.'s "Man of Iron" saw him befriending (as well as abducting) a young boy in rural England, helping the Autobots locate a lost ship under Stansham Castle; Jazz personally destroyed it to stop the Decepticons retrieving it.

Jazz passionately opposed Prowl's idea to use the Creation Matrix to create dedicated war machines to crush the Decepticons; he labeled such creations abominations. This ethically questionable move was staved off and Jazz continued to serve the Autobots well on Earth. Following the arrival of Galvatron in Target: 2006, he was captured and his mind viciously reprogrammed to make him a zombie servant. This left him incapacitated for a long while. He was eventually repaired, but soon met deactivation once more against the Underbase-powered Starscream.

Jazz' body was seen among the deactivated Autobots Ratchet was doing his best to revive in Transformers #56, "Back from the Dead".

To stop Megatron, Autobot medic Ratchet later restored Jazz as a Classic Pretender, along with Grimlock and Bumblebee. They remained on Cybertron and were an inspiration to the Autobot rebels, leading multiple raids on the Decepticons and also fighting several of the demons that lived beneath Cybertron. When a return trip to Earth was interrupted, the Classic Pretenders found themselves in front of the sleeping Primus and, after battling the Mayhem Attack Squad, witnessed him awaken. Jazz would go on a last mission as a Classic Pretender in the "Matrix Quest", heading to the moon of VsQs to retrieve the lost Matrix, though Thunderwing got to it first. He was later among the united Autobot and Decepticon forces who opposed Unicron's assault on the planet Cybertron in 1995 (Transformers #75). Immediately prior to this, Jazz was seen as one of the few surviving Autobots in the alternate 2009 seen in the story "Rhythms of Darkness". Here he fought Galvatron to give Spike time to attach the American flag to the Deception stronghold in New York and persuade the European Coalition to call off their nuclear attack. Jazz was saved from death by the arrival of Hook, Line and Sinker, who forcibly transported Galvatron back to the "present" of the regular timeline. He briefly reappeared during the battle on the planet Ethos in the Generation 2 comic.

Jazz was also one of the main Autobots in the Earthforce unit of Marvel U.K.'s Earthforce stories. The annual story "The Magnificent Six" revealed that four million years ago, Jazz was teamed with Inferno, Ironhide, Wheeljack and Sunstreaker and had been tortured by the sadistic Decepticon Megadeath in the Stanix region. He and the others faced Megadeath once again in the present and defeated him.

Jazz would appear in the U.K. Marvel comic issue #234, "Prime's Rib!" This story is set in the near future, 1995, where Optimus Prime, Jazz and Hot Rod introduce the latest Autobot, Arcee, to the human feminists. She was met with displeasure by the humans, being called a token female and disliked for her pink color. They were then attacked by Shockwave, Fangry, Horri-Bull and Squeezeplay, who thought the Autobots would be unvieling a new weapon. The Autobots fought off the Decepticons, who escaped, but nothing seemed to please the human feminists.

Games

This is a 350 point Hero 4th edition version of Generation 1 Jazz by Mathew Ignash. File:Jazz-g1-hero4.pdf

Toys

  • Generation 1 Autobot Car Jazz (1984)
The toy that was to become the Autobot Jazz was originally released as part of the Japanese Diaclone series in 1983.[8] He was later released in 1984 by Hasbro in the U.S. under the Transformers brand.
  • Generation 1 Classic Pretender Jazz (1989)
Jazz was released as a Classic Pretender in 1989.
  • Generation 1 Action Master Jazz (1990)
Jazz was released as an Action Master in 1990.
  • Universe Spy Changer Jazz (2004)
Transformers: Universe Spy Changer in 2004—a repaint of Robots in Disguise Spy Changer Side Burn painted to resemble Generation 1 Jazz. Initially sold exclusively at KB Toys, then repackaged for discount chains. Two packaging versions of this toy existed—a KB version which did not attribute the toy to Universe and was packaged in vehicle form, and a version for discount stores which did and was packaged in robot mode.
His function is Special Operations Expert. Clever, cool, and adaptable, Autobot Jazz takes on the riskiest missions with trademark flair, dazzling enemies with spectacular sound and light displays. His vast knowledge of Earth culture makes his especially valuable in Earth operations. Equipped with photon rifle, flame-thrower, full-spectrum beacon and 180db stereo speakers.
  • CybCon Jazz (2005)
An exclusive toy available at CybCon 2005, this original molded toy was supposed to represent Jazz's Cybertronian form before coming to Earth.
  • Reveal the Shield Deluxe Special Ops Jazz (2010)
A new mold announced at BotCon 2010. Features speakers that are retractable in both car and robot modes.[9]
The mold for this figure is also used for the BotCon 2012 exclusive Deluxe Treadshot[10] and Kick-Out/Kick-Over.[11]
  • United Deluxe Autobot Jazz (Takara Tomy) (2010)
The Japanese version of Reveal the Shield Special Ops Jazz by Takara Tomy is in a metallic finish with silver wheels.

References

  1. http://movies.ign.com/articles/992/992629p1.html
  2. Siegel, Scott (1984). Battle for Cybertron. Marvel Books. ISBN 0871350165. 
  3. "Find Your Fate Junior - The Transformers". Gamebooks.org. http://www.gamebooks.org/fyf_tran.htm. Retrieved 2010-04-27. 
  4. Grant, John (1985). Autobots Fight Back. Ladybird Books. ISBN 0-7214-0942-3. 
  5. Simpson, Bud (1993). Decepticon Madness. Modern Publishing. ISBN 1-56144-346-8. 
  6. Jesse Wittenrich (2013). Solar Requiem. Illustrator Hidetsugu Yoshioka. Fun Publications. 
  7. http://www.tfw2005.com/transformers-news/conventions-15/botcon-2013-machine-wars-termination-comic-panel-177506/
  8. Bellomo, Mark (2010). Totally Tubular '80s. Krause Publications. p. 115. ISBN 1-4402-1282-1. 
  9. TFW2005.com - Special Ops Jazz
  10. BotCon - 2012 Box Set Previews: Treadshot
  11. BotCon - 2012 Souvenir Figure Sets

External links